This is a 3D environment pack featuring a post-apocalyptic theme. It contains over 85 high-quality models created using a PBR workflow. The modelling was done in Autodesk Maya and for texturing I used Allegorithmic Substance Painter along with Photoshop for minor tweaks. The scene was assembled in Unity 5.2.

I made this project in order to sharpen and improve my 3D modelling skills as well as my artistic and technical skills, such as scene composition and management of the texel density according to the object size. Moreover, I have learned the fundamentals of baking and finding out how to work best with PBR materials and their corresponding RGB range.

You can check the project on AssetStore or take a look at the gallery below.